

Flight Deck #3 - Skorpion Damage (25 credits).Flight Deck #2 - SQARQBeam Damage (25 credits).Flight Deck #1 - Grenade Launcher Damage (25 credits).Storage #2 - Magnum Pistol Damage (25 credits).Storage #1 - Shotgun Choke/Spread (25 credits).Reactor - Minipistol damage (25 credits).

Research Labs - SQARQBeam Cooling (20 credits).Medical - Minipistol Capacity (20 credits).Please refer to the map screenshots at end of guide for direct locations (they are white icons with the same image as the achievement). Here is a list of the Mod-kit locations and the corresponding weapons. See "Neon Annihilation" achievement for more.įor this achievement you must find all of the Mod-Kit stations, purchase the upgrade and equip them to the corresponding weapons. LG-XX Plasma Rifle - Inside the Security level behind a shielded case that can be opened with an adjacent button below Security level of 25%.RW-45 Ion Pulse Rifle - Inside Alpha Grove in an interior room.MK-84 Accelerator Railgun - Found firstly in Executive level.Mark III Assault Rifle - Found after the first encounter with the Cortex Reaver or later.EM-83 Grenade Launcher - Only found in Storage Room #1 on the Storage level.KE-18 Skorpion - Found in Storage level or later around the station.Magnum 2100 Pistol - Found occasionally from Maintenance level on-wards.SK-27 Shotgun - Found occasionally around the station on many levels.DG-04 Laser Rapier - See "En Garde!" Achievement.Monkey Wrench - See "Gut Wrenching" Achievement.JW-76 MAG-Pule Rifle - Found in the Medical Armory or later in the game.TB-05 SPARQBeam Sidearm - Found very commonly throughout all levels of the station.KE-41 Minipistol - Found very commonly throughout all levels of the station.As it specifies "Firearms" I am not going to list grenades, but I will list melee weapons in case they count. You must pick up one of each weapon in the game.
